Pull out a ranged weapon Molotov Cocktail or Pebble to knock the hanging arachnid to the floor and then slaughter the creature. All you need to do once you chased him in front of the final battle room is drop down to him, but from the ledge opposite the gate of the final battle room, then he will run into the room and be set up to fight. There are two ways of going about this. Sidearms Using firearms when fighting him fair and square usually implies that you are keeping a slight distance. Remember, these annoying enemies cause Frenzy buildup quickly as soon you are in their line of sight, so watch its movement pattern and use the rocks on the bridge for cover.
For part 1 though I always charged toward him from the fight room level and did a loop around him from the top, it seemed to have the same effect of driving him toward the fight room. My previous guides can be found here: Hello once more, my fellow hunters! Be patient, as this may take a lot of time. They also only come out directly in front of him. Micolash has to be standing at the point where he will run into the final fight room. Killing the brain is not difficult as it does not fight back, but it does have a large amount of health. Deal with them and continue on to a big flight of stairs, but before heading down them, 2x wait at the end of a long, curved path to the left of them. Trudge up this hill and walk towards the building ahead.
He does have one new arcane attack that does a decent amount of damage, but it is easily disrupted by a single hit. Peer over the ledge and lock onto him, then fall into the room and do a roll as you land. It is said that he will hop back into the nearby mirror at times if you deal enough damage. Avoid the clones while sticking as close to the actual boss as possible. After killing Micolash you receive the Mensis Cage.
This boss fight against Micolash, Host of the Nightmare is best accompanied by the Benny Hill theme. For the most part the first stage is easy because he only has the tentacle attack, but once he gets to around 50% health he relocates to a different part of library; follow him again until he has locked himself in the room. Ascend the steps and round the corner to find another staircase. If you are good at dodging, a heavier weapon also works. How to kill Micolash, Host of the Nightmare In this first part of the fight proper, you should prioritise killing the skeletons before getting stuck into Micolash.
That sounds like a super satisfying fight for you though, congrats! If Micolash ever manages to build some distance between you two, the first reaction is probably to move directly towards him. Long recovery time means this attack can consistently be punished with a back-stab. Ignore this route, and instead look left to where a small path is - head down it and take the Blood Stone Chunks from the corpse when you come to it. Fortunately, however, it can't get through either of the two doors leading out of the room, and if you head back the way you came, the normal ones might get stuck trying to follow you as well. When he raises his hands and summons his sparks, brace yourself and dodge towards him right as the sparks are about to start heading your way.
And a young girl has an epiphany. Short stories starring numerous characters from the story. Chatting into the wee hours of. At the bottom of the steps, you'll find a wielding a chain and axe, and what's more, her attacks deal rapid poison damage. If you get close enough they'll aggro but largely they'll just wander on their own paths. Sadly, not every weapon has that epic dash R1. Blade of Mercy — Dual Wield - The one-handed form is probably fast enough despite the short range, but the speed of the dual wield mode, especially once you go past the first five hits, will wreck this guy.
You should always approach him from an angle so you never spend too much time directly in front of him. Loot the body for two Lead Elixirs and use the lift. Four is a lot to handle on your own, so feel free to run into the building ahead and wait for them to give up and run away. This will grant a higher maximum stamina which will be invaluable in this fight. A jerk is a jerk, even unarmed. Instead, walk up the steps on the right, head down the hallway and look for another spider. Don't worry, it can't hurt you now.
If you have to use a few blood vials here do so, there is a body at the top of the stairs that has a few to replenish your stock. Why should I bring a summon then? You can also collect a Frenzied Coldblood before engaging two Fur Giants. For the inexperienced, Micolash will raise both hands above his head and summon a bunch of sparks, which will then fly at you and do a crapton of damage especially if a lot of them make contact with you. A +10 Eveyln with high bloodtinge or the Repeating Pistol are two of the hardest hitting firearms. Right in front of the room where you will duke it out is another key point. After hitting Micolash several times along the chase from mirror to mirror, he will eventually run into the dead end room as usual.
He will pull his right arm back before a burst of tentacles come out. Another alternative strategy pointed out by is to kill them before you chase Micolash inside. It hits hard and fast enough. A bit of miscellaneous information is that there is a rune down the left side of that staircase guarded by more attendants. Very impressive guide along with the effort put into it. At this point a big spider remains. Pick what works for your build and for you.
There are two points where he is very likely to go into the room where you can fight him. Quickly move down this path and look towards the cliff to see an Imp attempting to flee. Now continue walking on the right to pick up the Iron Door Key. Not only will this minimise the amount of damage you take from the fall but it means you'll be ready to fight immediately. Aside from the Yahar'gul incident, the School of Mensis had successfully captured a legitimate Great One for their studies, which is known as the Brain of Mensis, the founding may or may not be the reason of Micolash's obsession with eyes. Look left and walk along the path to see an Imp, which you should immediately kill.